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» Interactive Virtual Humans in Real-Time Virtual Environments
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IAAI
2003
15 years 5 months ago
Transparent Grid Computing: A Knowledge-Based Approach
Grid computing provides key infrastructure for distributed problem solving in dynamic virtual organizations. It has been adopted by many scientific projects, and industrial intere...
Jim Blythe, Ewa Deelman, Yolanda Gil, Carl Kesselm...
JAIR
2010
142views more  JAIR 2010»
15 years 2 months ago
Context-based Word Acquisition for Situated Dialogue in a Virtual World
To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
Shaolin Qu, Joyce Yue Chai
ISWC
1998
IEEE
15 years 8 months ago
Development of a Commercially Successful Wearable Data Collection System
Symbol Technologies has completed a unique accomplishment; it has created a commercially successful Wearable Computer. The success of this product is directly due to a structured ...
Robert Stein, Stephen Ferrero, Margaret Hetfield, ...
CW
2005
IEEE
15 years 9 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
112
Voted
EVOTING
2004
89views Hardware» more  EVOTING 2004»
15 years 5 months ago
E-Voting and the Architecture of Virtual Space
: One of the basic principles of architecture is that of the relation between function and form. It is a common fact that in most cases form reveals or refers to function. Thus by ...
Anthoula Maidou, Hariton M. Polatoglou