Sciweavers

2096 search results - page 265 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 8 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
BIRTHDAY
2003
Springer
15 years 9 months ago
Spatial Data Management for Virtual Product Development
Abstract: In the automotive and aerospace industry, millions of technical documents are generated during the development of complex engineering products. Particularly, the universa...
Hans-Peter Kriegel, Martin Pfeifle, Marco Pöt...
ATAL
2003
Springer
15 years 9 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
IV
2000
IEEE
99views Visualization» more  IV 2000»
15 years 8 months ago
DILEWA: The DIstributed Learning Environment Without Avatars
Nowadays multi-user VR systems are mostly aimed to social interaction, whereas exploitation of shared virtual environment for educational purposes has been mainly left aside. We i...
Michal Masa, Jiri Zara
SG
2004
Springer
15 years 9 months ago
Smart Garden: Plant Mail and Chat Environments
We describe a series of applications that involve interfaces that allow a certain amount of ”communication” with other living beings, in particular, plants. These interfaces al...
Daniel Rivera, Isaac Rudomín, Marissa D&iac...