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» Interactive Virtual Humans in Real-Time Virtual Environments
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CGF
2006
111views more  CGF 2006»
15 years 3 months ago
Efficient Large Scale Acquisition of Building Interiors
We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 indi...
Gleb Bahmutov, Voicu Popescu, Mihai Mudure
103
Voted
CHI
2007
ACM
16 years 4 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
145
Voted
MHCI
2007
Springer
15 years 10 months ago
Sensing-based interaction for information navigation on handheld displays
Information navigation on handheld displays is characterized by the small display dimensions and limited input capabilities of today’s mobile devices. Special strategies are req...
Michael Rohs, Georg Essl
BCSHCI
1997
15 years 5 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
EMSOFT
2011
Springer
14 years 3 months ago
RT-Xen: towards real-time hypervisor scheduling in xen
As system integration becomes an increasingly important challenge for complex real-time systems, there has been a significant demand for supporting real-time systems in virtualiz...
Sisu Xi, Justin Wilson, Chenyang Lu, Christopher D...