We present simple algorithms for achieving self-stabilizing location management and routing in mobile ad-hoc networks. While mobile clients may be susceptible to corruption and sto...
Shlomi Dolev, Limor Lahiani, Nancy A. Lynch, Tina ...
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...