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ISMAR
2006
IEEE
15 years 9 months ago
An event architecture for distributed interactive multisensory rendering
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Timothy Edmunds, Dinesh K. Pai
139
Voted
UIC
2007
Springer
15 years 10 months ago
Towards a Model of Interaction for Mutual Aware Devices and Everyday Artifacts
Abstract. Devices like PDAs, mobile phones and Smartcards can communicate with each other and to exchange information and they should be made mutually aware of each other. For priv...
Sea Ling, Seng Wai Loke, Maria Indrawan
160
Voted
PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 9 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
ACMACE
2011
ACM
14 years 3 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
ACMACE
2005
ACM
15 years 9 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...