Sciweavers

2096 search results - page 312 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
116
Voted
CORR
2008
Springer
88views Education» more  CORR 2008»
15 years 3 months ago
Framework for Dynamic Evaluation of Muscle Fatigue in Manual Handling Work
- Muscle fatigue is defined as the point at which the muscle is no longer able to sustain the required force or work output level. The overexertion of muscle force and muscle fatig...
Liang Ma, Fouad Bennis, Damien Chablat, Wei Zhang
156
Voted
ATAL
2003
Springer
15 years 9 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
117
Voted
CHIMIT
2007
ACM
15 years 7 months ago
Supporting expertise awareness: finding out what others know
This paper presents an innovative approach to solve the problem of missing transparency of competencies within virtual organizations. We based our work on empirical studies to cop...
Christian Dörner, Volkmar Pipek, Markus Won
143
Voted
WWW
2004
ACM
16 years 4 months ago
E-learning personalization based on itineraries and long-term navigational behavior
In this paper we describe a practical framework for studying the navigational behavior of the users of an e-learning environment integrated in a virtual campus. The students navig...
Enric Mor, Julià Minguillón
138
Voted
VEE
2010
ACM
247views Virtualization» more  VEE 2010»
15 years 10 months ago
Capability wrangling made easy: debugging on a microkernel with valgrind
Not all operating systems are created equal. Contrasting traditional monolithic kernels, there is a class of systems called microkernels more prevalent in embedded systems like ce...
Aaron Pohle, Björn Döbel, Michael Roitzs...