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» Interactive Virtual Humans in Real-Time Virtual Environments
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109
Voted
DPPI
2007
ACM
15 years 7 months ago
TILTle: exploring dynamic balance
In this paper we introduce a novel interface for exploring dynamic equilibria using the metaphor of a traditional balance scale. Rather than comparing and identifying physical weig...
Paulina Modlitba, Dietmar Offenhuber, Moses Ting, ...
113
Voted
ACMACE
2008
ACM
15 years 5 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
137
Voted
HAPTICS
2007
IEEE
15 years 5 months ago
Experimental Evaluation of Attachment Methods for a Multifinger Haptic Device
Due to the nature of touch sensation, the interface between a user and a haptic device must be carefully designed and selected such that the user feels they are directly manipulat...
Regina Donlin, Rainer Leuschke, Blake Hannaford
131
Voted
HCI
2009
15 years 1 months ago
Intelligent Agents for Training On-Board Fire Fighting
Simulation-based training in complex decision making often requires ample personnel for playing various roles (e.g. team mates, adversaries). Using intelligent agents may diminish ...
Karel van den Bosch, Maaike Harbers, Annerieke Heu...
171
Voted
HCI
2009
15 years 1 months ago
Guiding a Driver's Visual Attention Using Graphical and Auditory Animations
This contribution presents our work towards a system that autonomously guides the user's visual attention on important information (e.g., traffic situation or in-car system st...
Tony Poitschke, Florian Laquai, Gerhard Rigoll