Sciweavers

2096 search results - page 337 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
HAPTICS
2005
IEEE
15 years 9 months ago
A Fracture Mechanics Approach to Haptic Synthesis of Tissue Cutting with Scissors
An analytical model for cutting of a plate of material with a pair of scissors is presented in terms of concepts of contact and fracture mechanics. The forces of contact between t...
Mohsen Mahvash, Allison M. Okamura
141
Voted
IJCAI
2007
15 years 5 months ago
Emotions as Durative Dynamic State for Action Selection
Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
Emmanuel Tanguy, Philip J. Willis, Joanna Bryson
126
Voted
AIIDE
2006
15 years 5 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
HAPTICS
2009
IEEE
15 years 10 months ago
Quantifying perception of nonlinear elastic tissue models using multidimensional scaling
Simplified soft tissue models used in surgical simulations cannot perfectly reproduce all material behaviors. In particular, many tissues exhibit the Poynting effect, which resul...
Sarthak Misra, Philipp Fürnstahl, K. T. Rames...
179
Voted
COST
2010
Springer
194views Multimedia» more  COST 2010»
14 years 10 months ago
The MultiLis Corpus - Dealing with Individual Differences in Nonverbal Listening Behavior
Abstract. Computational models that attempt to predict when a virtual human should backchannel are often based on the analysis of recordings of face-to-face conversations between h...
Iwan de Kok, Dirk Heylen