Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
In this paper we present a new tool for semantic analytics through 3D visualization called "Semantic Analytics Visualization" (SAV). It has the capability for visualizing...
Leonidas Deligiannidis, Amit P. Sheth, Boanerges A...
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...