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» Interactive Virtual Humans in Real-Time Virtual Environments
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AGS
2009
Springer
15 years 10 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...
160
Voted
PRESENCE
1998
112views more  PRESENCE 1998»
15 years 3 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
127
Voted
CHI
2005
ACM
16 years 3 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
ISI
2006
Springer
15 years 3 months ago
Semantic Analytics Visualization
In this paper we present a new tool for semantic analytics through 3D visualization called "Semantic Analytics Visualization" (SAV). It has the capability for visualizing...
Leonidas Deligiannidis, Amit P. Sheth, Boanerges A...
ISMAR
2007
IEEE
15 years 9 months ago
A High-level Event System for Augmented Reality
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
Jean-Luc Lugrin, Rémi Chaignon, Marc Cavazz...