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» Interactive Virtual Humans in Real-Time Virtual Environments
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116
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ATAL
2008
Springer
15 years 5 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
VR
2007
IEEE
153views Virtual Reality» more  VR 2007»
15 years 9 months ago
Joystick mapped Augmented Reality Cues for End-Effector controlled Tele-operated Robots
End-effector control of robots using just remote camera views is difficult due to lack of perceived correspondence between the joysticks and the end-effector coordinate frame. Thi...
Aditya Nawab, Keshav Chintamani, R. Darin Ellis, G...
HAPTICS
2006
IEEE
15 years 9 months ago
Two-dimensional Scanning Tactile Display using Ultrasound Radiation Pressure
In this paper, we propose a new tactile display which produces spatio-temporal stress patterns on a 2-D plane. The first prototype of the display consists of an octagonal arrange...
Takayuki Iwamoto, Hiroyuki Shinoda
HAPTICS
2005
IEEE
15 years 9 months ago
Selective Stimulation to Superficial Mechanoreceptors by Temporal Control of Suction Pressure
In this paper we propose a new set of primitives to realize a large-area covering realistic tactile display. They stimulate the skin surface with suction pressure (SPS method) as ...
Yasutoshi Makino, Hiroyuki Shinoda
128
Voted
VRST
2005
ACM
15 years 9 months ago
POLAR: portable, optical see-through, low-cost augmented reality
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Alex Olwal, Tobias Höllerer