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» Interactive Virtual Humans in Real-Time Virtual Environments
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136
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UMUAI
2010
136views more  UMUAI 2010»
15 years 1 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
139
Voted
CW
2008
IEEE
15 years 10 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
162
Voted
IJRR
2007
117views more  IJRR 2007»
15 years 3 months ago
Wave Haptics: Building Stiff Controllers from the Natural Motor Dynamics
— Haptics, like the fields of robotics and motion control, relies on high stiffness position control of electric motors. Traditionally DC motors are driven by current amplifier...
Nicola Diolaiti, Günter Niemeyer, Neal A. Tan...
135
Voted
IDMS
1997
Springer
188views Multimedia» more  IDMS 1997»
15 years 7 months ago
An Approach for an Adaptive Visualization in a Mobile Environment
With the evolving availability of wireless communication servicesand of affordable mobile devices such as notebooks or Personal Digital Assistants, mobile computing is becoming wid...
Luc Neumann, Alberto Barbosa Raposo
144
Voted
TOMS
1998
148views more  TOMS 1998»
15 years 3 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...