Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
Haptic Collaboration Virtual Environment (HCVE) is an enhanced virtual reality space that supports sense of touch, which is called “haptic”. In HCVE, remote users connected ov...
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
In this paper we report on an interdisciplinary course "Computing and Art" taught at the Sabanci University, Istanbul for the first time in fall of 2004. We also present...
Dimensionality reduction is a statistical tool commonly used to map high-dimensional data into lower a dimensionality. The transformed data is typically more suitable for regressi...
Bill Kapralos, Nathan Mekuz, Agnieszka Kopinska, S...