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» Interactive Virtual Humans in Real-Time Virtual Environments
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107
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CG
2006
Springer
15 years 3 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
162
Voted
TCSV
2008
174views more  TCSV 2008»
15 years 3 months ago
A Survey of Vision-Based Trajectory Learning and Analysis for Surveillance
Abstract--This paper presents a survey of trajectory-based activity analysis for visual surveillance. It describes techniques that use trajectory data to define a general set of ac...
Brendan Tran Morris, Mohan M. Trivedi
123
Voted
CN
2000
82views more  CN 2000»
15 years 3 months ago
I-Views: a community-oriented system for sharing streaming video on the Internet
Streaming media is pervasive on the Internet now and is continuing to grow rapidly. Most streaming media systems have adopted the model of broadcast. Unfortunately, the nature of ...
Pengkai Pan, Glorianna Davenport
105
Voted
CGF
2002
116views more  CGF 2002»
15 years 3 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
ASUNAM
2010
IEEE
14 years 7 months ago
A Study on Social Network Metrics and Their Application in Trust Networks
Social network analysis has recently gained a lot of interest because of the advent and the increasing popularity of social media, such as blogs, social networks, microblogging, o...
Iraklis Varlamis, Magdalini Eirinaki, Malamati D. ...