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» Interactive Virtual Humans in Real-Time Virtual Environments
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TEI
2009
ACM
106views Hardware» more  TEI 2009»
15 years 10 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
FGCN
2008
IEEE
170views Communications» more  FGCN 2008»
15 years 10 months ago
NetTopo: Beyond Simulator and Visualizer for Wireless Sensor Networks
Simulators are needed for testing algorithms of wireless sensor networks (WSNs) for large scale scenarios. Deploying real WSN testbed provides a more realistic testing environment...
Lei Shu, Chun Wu, Yan Zhang, Jiming Chen, Lei Wang...
HICSS
2003
IEEE
110views Biometrics» more  HICSS 2003»
15 years 8 months ago
Individual and Team Contexts in a Design Process
The paper discusses the role of context in a collaborative design process, with a web-based environment for distributed architecture - engineering - construction teamwork. During ...
Patrick Brézillon
155
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3DIM
2005
IEEE
15 years 5 months ago
Projection-Based Registration Using a Multi-View Camera for Indoor Scene Reconstruction
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...
Sehwan Kim, Woontack Woo
IJMMS
2011
104views more  IJMMS 2011»
14 years 10 months ago
Revisiting path steering for 3D manipulation tasks
The law of path steering, as proposed by Accot and Zhai, describes a quantitative relationship between human temporal performance and the path’s spatial characteristics. The ste...
Lei Liu, Jean-Bernard Martens, Robert van Liere