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» Interactive Virtual Humans in Real-Time Virtual Environments
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ICAT
2003
IEEE
15 years 6 months ago
SpaceSensor: Real-time Gesture Tracking for I-NEXT
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
Dongpyo Hong, Woontack Woo
91
Voted
ISF
2002
107views more  ISF 2002»
15 years 1 months ago
A Negotiation Enabling Agent Based Infrastructure: Composition and Behavior
Software agent-based negotiation is a major method to automate the interactions in electronic marketplaces and Internet enabled communities. The traditional approach is to let the...
Nicolae B. Szirbik
VISUALIZATION
1999
IEEE
15 years 5 months ago
A Distributed Graphics System for Large Tiled Displays
Recent interest in large displays has led to renewed development of tiled displays, which are comprised of several individual displays arranged in an array and used as one large l...
Greg Humphreys, Pat Hanrahan
AGENTS
1997
Springer
15 years 5 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
LREC
2010
203views Education» more  LREC 2010»
15 years 3 months ago
MPC: A Multi-Party Chat Corpus for Modeling Social Phenomena in Discourse
In this paper, we describe our experience with collecting and creating an annotated corpus of multi-party online conversations in a chat-room environment. This effort is part of a...
Samira Shaikh, Tomek Strzalkowski, Aaron Broadwell...