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» Interactive Virtual Humans in Real-Time Virtual Environments
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TEI
2010
ACM
170views Hardware» more  TEI 2010»
15 years 4 months ago
Swing that thing: moving to move
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Danielle Wilde
HT
2009
ACM
15 years 4 months ago
2LIPGarden: 3D hypermedia for everyone
The early Web was hailed for being easy to use, and what is more important, giving people a chance to participate in its growth. The Web3D was believed to have potential to be the...
Jacek Jankowski, Izabela Irzynska, Bill McDaniel, ...
65
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ROMAN
2007
IEEE
175views Robotics» more  ROMAN 2007»
15 years 3 months ago
BuildBot: Robotic Monitoring of Agile Software Development Teams
Abstract - In this paper, we describe BuildBot, a robotic interface developed to assist with the continuous integration process utilized by agile software development teams. BuildB...
Ruth Ablett, Ehud Sharlin, Frank Maurer, Jörg...
GIS
2007
ACM
15 years 3 months ago
Cell-based generalization of 3D building groups with outlier management
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
Tassilo Glander, Jürgen Döllner
COOPIS
2002
IEEE
15 years 2 months ago
An Evolvable Framework for Perceptual Collaborative Applications
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...