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ICAT
2006
IEEE
15 years 10 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
VRST
2006
ACM
15 years 10 months ago
Navigation aids for multi-floor virtual buildings: a comparative evaluation of two approaches
Virtual environments (VEs) very often contain buildings that have to be navigated by users. In the literature, several navigation aids based on maps have been proposed for VEs, bu...
Luca Chittaro, Subramanian Venkataraman
DIGITALCITIES
2003
Springer
15 years 9 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
AAAI
2007
15 years 6 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
ICWL
2003
Springer
15 years 9 months ago
Building Reusable and Interactive E-learning Content Using Web
: This paper presents the design of a web-based learning content authoring tool as well as the way learners can access courseware material, within the scope of a personalized, yet ...
Christos Bouras, Maria Nani, Thrasyvoulos Tsiatsos