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HAPTICS
2006
IEEE
15 years 10 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
ISMAR
2005
IEEE
15 years 10 months ago
Shading and Shadowing of Architecture in Mixed Reality
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
Tetsuya Kakuta, Takeshi Oishi, Katsushi Ikeuchi
AAAI
2000
15 years 6 months ago
Cobot in LambdaMOO: A Social Statistics Agent
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
CANDC
2007
ACM
15 years 8 months ago
Eye-balls: juggling with the virtual
The authors will introduce and demonstrate a novel computer vision based system for augmented performance. Unlike previous systems, which have primarily focused on `high art'...
Joe Marshall, Steve Benford, Tony P. Pridmore
AEI
2000
127views more  AEI 2000»
15 years 4 months ago
CAIRO: a concurrent engineering meeting environment for virtual design teams
This paper presents the software architecture for a next generation concurrent engineering environment that helps geographically separated designers and engineers to collaborate e...
Feniosky Peña-Mora, Karim Hussein, Sanjeev ...