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ATAL
2008
Springer
15 years 8 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
SI3D
2009
ACM
16 years 23 days ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
15 years 11 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...
FUNGAMES
2010
15 years 7 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
BMCBI
2008
118views more  BMCBI 2008»
15 years 6 months ago
Virtual screening of GPCRs: An in silico chemogenomics approach
The G-protein coupled receptor (GPCR) superfamily is currently the largest class of therapeutic targets. In silico prediction of interactions between GPCRs and small molecules is ...
Laurent Jacob, Brice Hoffmann, Véronique St...