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ICDCSW
2008
IEEE
16 years 12 days ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
WSC
2004
15 years 7 months ago
Factors Affecting the Expectation of Casualties in the Virtual Range Toxicity Model
The Virtual Range (VR) is an environment that integrates in a seamless fashion several models to improve complex systems visualization. A complex system is a non-linear system of ...
José A. Sepúlveda, Luis C. Rabelo, J...
WSC
2004
15 years 7 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ERSHOV
2009
Springer
16 years 16 days ago
Multi-level Virtual Machine Debugging Using the Java Platform Debugger Architecture
Abstract. Debugging virtual machines (VMs) presents unique challenges, especially meta-circular VMs, which are written in the same language they implement. Making sense of runtime ...
Thomas Würthinger, Michael L. Van De Vanter, ...
CHI
1999
ACM
15 years 10 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson