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112
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VRST
1999
ACM
15 years 8 months ago
Testbed evaluation of virtual environment interaction techniques
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
132
Voted
CANDC
2007
ACM
15 years 7 months ago
Group creativity in virtual math teams: interactional mechanisms for referencing, remembering and bridging
In this paper, we present a qualitative case study of group creativity online in the domain of mathematics. We define creative work broadly, ranging from the micro-level coconstru...
Johann W. Sarmiento, Gerry Stahl
172
Voted
SIGGRAPH
1998
ACM
15 years 8 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
145
Voted
CAPTECH
1998
Springer
15 years 8 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
171
Voted
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 8 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn