As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
In this paper, we present a qualitative case study of group creativity online in the domain of mathematics. We define creative work broadly, ranging from the micro-level coconstru...
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...