Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
As computer networks improve, more social and work interactions are carried out "virtually" by geographically separated group members. In this paper we discuss the desig...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
In this paper, we introduce the "Garden Alive" system that allows users to interact with an emotionally intelligent virtual garden by manipulating tangible user interface...