Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
In this paper, we report the design and implementation of a constraint-based interactive train rescheduling tool, a project in collaboration with the International Institute for So...
C. K. Chiu, C. M. Chou, Jimmy Ho-Man Lee, Ho-fung ...
This paper presents a modification of the particle swarm optimization algorithm (PSO) intended to combat the problem of premature convergence observed in many applications of PSO. ...
Virtual communities that make use of social network site features blend known applications of virtual communities. These communities can be simultaneously social and commercial, or...