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CCGRID
2004
IEEE
15 years 5 months ago
A multi-path routing service for immersive environments
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...
GRAPHICSINTERFACE
2004
15 years 3 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
WSNA
2003
ACM
15 years 7 months ago
Proximity interactions between wireless sensors and their application
Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...
CCGRID
2002
IEEE
15 years 7 months ago
Jini and the Grid
There is an increasing interest in integrating Javabased, and in particular Jini systems, with the emerging Grid infrastructures. In this paper we explore various ways of integrat...
Mark Baker, Zoltan Juhasz
AVI
2008
15 years 4 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou