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» Interactive Visual Exploration of Distributed Computations
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HRI
2007
ACM
15 years 5 months ago
Human control for cooperating robot teams
Human control of multiple robots has been characterized by the average demand of single robots on human attention or the distribution of demands from multiple robots. When robots ...
Jijun Wang, Michael Lewis
127
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ICPP
2008
IEEE
15 years 8 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
CHI
2008
ACM
16 years 2 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi
NSDI
2004
15 years 3 months ago
Path-Based Failure and Evolution Management
We present a new approach to managing failures and evolution in large, complex distributed systems using runtime paths. We use the paths that requests follow as e through the syst...
Mike Y. Chen, Anthony Accardi, Emre Kiciman, David...
HPDC
2010
IEEE
15 years 2 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...