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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 8 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
ASIASIM
2004
Springer
15 years 8 months ago
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim
SOCIALCOM
2010
15 years 1 months ago
Using Text Analysis to Understand the Structure and Dynamics of the World Wide Web as a Multi-Relational Graph
A representation of the World Wide Web as a directed graph, with vertices representing web pages and edges representing hypertext links, underpins the algorithms used by web search...
Harish Sethu, Alexander Yates
CIKM
2009
Springer
15 years 10 months ago
A mobile tourist assistance and recommendation system based on complex networks
In recent years, the tourism assistance community is gradually shifting its emphasis to digital, interactive systems. Our project aims for digital tourism assistance by combining ...
Alf-Christian Schering, Martin Dueffer, Andreas Fi...
VMV
2008
164views Visualization» more  VMV 2008»
15 years 4 months ago
Vector Glyphs for Surfaces: A Fast and Simple Glyph Placement Algorithm for Adaptive Resolution Meshes
Visualization of flow on boundary surfaces from computational flow dynamics (CFD) is challenging due to the complex, adaptive resolution nature of the meshes used in the modeling ...
Zhenmin Peng, Robert S. Laramee