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ACMACE
2004
ACM
15 years 8 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
TEI
2010
ACM
134views Hardware» more  TEI 2010»
15 years 10 months ago
Tangible lightscapes
Tangible Lightscapes is a research on interfaces mainly based on light and gestures. The aim of my exploration is to design a vocabulary of light behaviours to show people what th...
Alice V. Pintus
PG
1997
IEEE
15 years 7 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
LREC
2010
145views Education» more  LREC 2010»
15 years 4 months ago
Inter-Annotator Agreement on a Linguistic Ontology for Spatial Language - A Case Study for GUM-Space
In this paper, we present a case study for measuring inter-annotator agreement on a linguistic ontology for spatial language, namely the spatial extension of the Generalized Upper...
Joana Hois
3DPVT
2006
IEEE
211views Visualization» more  3DPVT 2006»
15 years 9 months ago
Integrating LiDAR, Aerial Image and Ground Images for Complete Urban Building Modeling
This paper presents a hybrid modeling system that fuses LiDAR data, an aerial image and ground view images for rapid creation of accurate building models. Outlines for complex bui...
Jinhui Hu, Suya You, Ulrich Neumann