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140
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ECCV
2004
Springer
15 years 10 months ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai
ACMACE
2005
ACM
15 years 10 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
111
Voted
APGV
2005
ACM
112views Visualization» more  APGV 2005»
15 years 10 months ago
A framework for comparing task performance in real and virtual scenes
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
Sarah Howlett, Richard Lee, Carol O'Sullivan
EXPERT
2002
146views more  EXPERT 2002»
15 years 4 months ago
The Frame-Based Module of the SUISEKI Information Extraction System
names in the same abstract already indicates a relation between them. Because of its simplicity, we can apply this approach to large amounts of text and establish interaction netwo...
Christian Blaschke, Alfonso Valencia
VIS
2005
IEEE
146views Visualization» more  VIS 2005»
16 years 6 months ago
View Selection for Volume Rendering
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
Udeepta Bordoloi, Han-Wei Shen