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JVCA
2008
58views more  JVCA 2008»
15 years 4 months ago
View-dependent dynamics of articulated bodies
We propose a method for view-dependent simplification of articulated-body dynamics, which enables an automatic trade-off between visual precision and computational efficiency. We ...
Sujeong Kim, Stephane Redon, Young J. Kim
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 8 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
TABLETOP
2008
IEEE
15 years 11 months ago
System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment
The WeSpace is a long-term project dedicated to the creation of environments supporting walkup and share collaboration among small groups. The focus of our system design has been ...
Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia S...
AVSS
2005
IEEE
15 years 10 months ago
VidMAP: video monitoring of activity with Prolog
This paper describes the architecture of a visual surveillance system that combines real time computer vision algorithms with logic programming to represent and recognize activiti...
Vinay D. Shet, David Harwood, Larry S. Davis
ICCHP
2010
Springer
15 years 9 months ago
PUIR: Parallel User Interface Rendering
Abstract. While providing non-visual access to graphical user interfaces has been the topic of research for over 20 years, blind users still face many obstacles when using computer...
Kris Van Hees, Jan Engelen