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CGF
2011
14 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
TOG
2012
181views Communications» more  TOG 2012»
13 years 6 months ago
Guided exploration of physically valid shapes for furniture design
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra
NAR
2011
214views Computer Vision» more  NAR 2011»
14 years 7 months ago
DAnCER: Disease-Annotated Chromatin Epigenetics Resource
Chromatin modification (CM) is a set of epigenetic processes that govern many aspects of DNA replication, transcription and repair. CM is carried out by groups of physically inter...
Andrei L. Turinsky, Brian Turner, Rosanne C. Borja...
WOLLIC
2009
Springer
15 years 11 months ago
Ludics and Its Applications to Natural Language Semantics
Abstract. Proofs in Ludics, have an interpretation provided by their counter-proofs, that is the objects they interact with. We shall follow the same idea by proposing that sentenc...
Alain Lecomte, Myriam Quatrini
HRI
2006
ACM
15 years 10 months ago
Using context and sensory data to learn first and second person pronouns
We present a method of grounded word learning that is powerful enough to learn the meanings of first and second person pronouns. The model uses the understood words in an utteran...
Kevin Gold, Brian Scassellati