Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
Local feature approaches to vision geometry and object recognition are based on selecting and matching sparse sets of visually salient image points, known as `keypoints' or `p...
Computational representation of perceived image quality is a fundamental problem in computer vision and image processing, which has assumed increased importance with the growing r...
Texture segmentation is an effortless process in scene analysis, yet its mechanisms have not been sufficiently understood. A common assumption in most current approaches is that t...