In this paper we present several techniques to interactively explore representations of 2D vector fields. Through a set of simple hand postures used on large, touch-sensitive disp...
Tobias Isenberg, Maarten H. Everts, Jens Grubert, ...
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
An innovative method for visually and functionally combining the elements of motion, time and distance in a three-dimensional computer animation is presented. At a glance, the ela...
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
Abstract. Web accessibility and usability problems can make evaluation difficult for non-experts who may be unfamiliar with assistive technology. Developers often (i) lack easy acc...