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VISUALIZATION
2005
IEEE
15 years 9 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
CW
2004
IEEE
15 years 7 months ago
Interactive Function-Based Shape Modeling for Cyberworlds
Shared virtual worlds require exchanging shape models over the Internet. Since complex shapes such as VRML objects are often defined with polygonal meshes, the size of models may ...
Konstantin Levinski, Alexei Sourin
VISUALIZATION
2002
IEEE
15 years 8 months ago
GeneVis: Visualization Tools for Genetic Regulatory Network Dynamics
GeneVis provides a visual environment for exploring the dynamics of genetic regulatory networks. At present time, genetic regulation is the focus of intensive research worldwide, ...
Charles A. H. Baker, M. Sheelagh T. Carpendale, Pr...
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
15 years 7 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
121
Voted
HCI
2007
15 years 5 months ago
Kalman Filtering in the Design of Eye-Gaze-Guided Computer Interfaces
Abstract. In this paper, we design an Attention Focus Kalman Filter (AFKF) a framework that offers interaction capabilities by constructing an eyemovement language, provides real-t...
Oleg Komogortsev, Javed I. Khan