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87
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CGF
2007
156views more  CGF 2007»
14 years 9 months ago
Automatic Light Source Placement for Maximum Visual Information Recovery
The automatic selection of good viewing parameters is a very complex problem. In most cases, the notion of good strongly depends on the concrete application. Moreover, when an int...
Pere-Pau Vázquez
87
Voted
SI3D
2003
ACM
15 years 2 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
ASPLOS
2008
ACM
14 years 11 months ago
Understanding and visualizing full systems with data flow tomography
It is not uncommon for modern systems to be composed of a variety of interacting services, running across multiple machines in such a way that most developers do not really unders...
Shashidhar Mysore, Bita Mazloom, Banit Agrawal, Ti...
CGF
2006
126views more  CGF 2006»
14 years 9 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...
90
Voted
RT
2000
Springer
15 years 1 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...