In this paper, we present a multi-modal data perceptualization system used to analyze the benefits of augmenting a volume docking problem with other perceptual cues, particularly...
Ross Maciejewski, Seungmoon Choi, David S. Ebert, ...
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
This paper presents an approach to collision detection and response for dynamically deforming pointbased objects. Both the volume of an object and its surface are represented by p...
In many interactive scenarios, the fast recognition and localization of crucial information is very important to effectively perform a task. However, in information visualization...
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...