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ISVC
2009
Springer
15 years 4 months ago
GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets
We developed a GPU-based volume ray casting system for rendering multiple arbitrarily overlapping multi-resolution volume data sets. Our efficient volume virtualization scheme is b...
Christopher Lux, Bernd Fröhlich
PG
2000
IEEE
15 years 1 months ago
Interactive Simulation of Surgical Cuts
We present a framework for the interactive simulation of surgical cuts such as being practiced in surgical treatment. Unlike most existing methods our framework is based on tetrah...
Daniel Bielser, Markus H. Gross
115
Voted
VVS
2000
IEEE
196views Visualization» more  VVS 2000»
15 years 1 months ago
Accelerating volume rendering with quantized voxels
We present here a new algorithm for accelerating volume rendering with an orthographic projection. Because volume rendering handles huge data sets, a reduction in the computationa...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
VISUALIZATION
2003
IEEE
15 years 2 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
CGF
2005
98views more  CGF 2005»
14 years 9 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen