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WSCG
2004
136views more  WSCG 2004»
15 years 14 days ago
Light Vectors for a Moving Observer
Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
Rodolphe Crespin, Bernard Péroche
VIS
2007
IEEE
216views Visualization» more  VIS 2007»
16 years 11 days ago
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes
Abstract-- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing s...
Ingo Wald, Heiko Friedrich, Aaron Knoll, Charle...
VMV
2001
108views Visualization» more  VMV 2001»
15 years 14 days ago
Interactive Manipulation of Voxel Volumes with Free-formed Voxel Tools
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...
Jörg Ayasse, Heinrich Müller
MICCAI
2002
Springer
15 years 12 months ago
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences
CT-angiography is a well established medical imaging technique for the detection, evaluation and therapy planning of intracranial aneurysms. Different 3D visualization algorithms s...
Sabine Iserhardt-Bauer, Peter Hastreiter, Bernd To...
95
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VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 3 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao