Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Most volume rendering systems based on CPU volume raycasting still suffer from inefficient CPU utilization and high memory usage. To target these issues we present a new technique...
We describe the use of the weighted distance transform (WDT) to enhance applications designed for volume visualization of segmented anatomical datasets. The WDT is presented as a ...
Thomas Kerwin, Brad Hittle, Han-Wei Shen, Don Stre...
: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
VolVis is a diversified, easy to use, extensible, high performance, and portable volume visualization system for scientists and engineers as well as for visualization developers a...
Ricardo S. Avila, Taosong He, Lichan Hong, Arie E....