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SIGGRAPH
1994
ACM
15 years 3 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
CGF
2008
144views more  CGF 2008»
14 years 11 months ago
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
We present a real-time method for rendering a depth-of-field effect based on the per-pixel layered splatting where source pixels are scattered on one of the three layers of a dest...
Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
15 years 4 months ago
Validating and Refining Clusters via Visual Rendering
Clustering is an important technique for understanding and analysis of large multi-dimensional datasets in many scientific applications. Most of clustering research to date has be...
Keke Chen, Ling Liu
3DPVT
2004
IEEE
101views Visualization» more  3DPVT 2004»
15 years 3 months ago
A Unified Approach for Motion Analysis and View Synthesis
Image based rendering (IBR) consists of several steps: (i) Calibration (or ego-motion computation) of all input images. (ii) Determination of regions in the input images used to s...
Alex Rav-Acha, Shmuel Peleg
TMI
2010
251views more  TMI 2010»
14 years 6 months ago
3-D Scalable Medical Image Compression With Optimized Volume of Interest Coding
We present a novel 3-D scalable compression method for medical images with optimized volume of interest (VOI) coding. The method is presented within the framework of interactive te...
Victor Sanchez, Rafeef Abugharbieh, Panos Nasiopou...