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VIS
2004
IEEE
152views Visualization» more  VIS 2004»
16 years 14 days ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
CSCW
2002
ACM
14 years 11 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
PRESENCE
2007
167views more  PRESENCE 2007»
14 years 10 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
LAWEB
2009
IEEE
15 years 5 months ago
A Model-Based Approach for Developing Vectorial User Interfaces
—This paper presents a model-based approach for developing vectorial user interfaces to an interactive applications, whether it is a web or a stand-alone applications. A vectoria...
Jean Vanderdonckt, Josefina Guerrero García...
VIS
2008
IEEE
174views Visualization» more  VIS 2008»
16 years 15 days ago
Extensions of Parallel Coordinates for Interactive Exploration of Large Multi-Timepoint Data Sets
Parallel coordinate plots (PCPs) are commonly used in information visualization to provide insight into multi-variate data. These plots help to spot correlations between variables....
Jorik Blaas, Charl P. Botha, Frits H. Post