This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Direct volume rendering techniques are used to visualize and explore large scalar volumes. Transfer functions (TFs) that assign opacity and color to scalar values are very importa...
We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
Realistic haptic interaction in volume sculpting is a decisive prerequisite for successful simulation of bone surgery. We present a haptic rendering algorithm, based on a multi-poi...
Andreas Petersik, Bernhard Pflesser, Ulf Tiede, Ka...