It is a difficult task to design transfer functions for noisy data. In traditional transfer-function spaces, data values of different materials overlap. In this paper we introduce...
Martin Haidacher, Daniel Patel, Stefan Bruckner, A...
We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Understanding and analyzing complex volumetrically varying data is a difficult problem. Many computational visualization techniques have had only limited success in succinctly po...
Nikolai A. Svakhine, Yun Jang, David S. Ebert, Kel...
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...