We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
Lowering computational cost of data analysis and visualization techniques is an essential step towards including the user in the visualization. In this paper we present an improve...
Recent “visual worlds” studies, wherein researchers study language in context by monitoring eye-movements in a visual scene during sentence processing, have revealed much about...
Marshall R. Mayberry, Matthew W. Crocker, Pia Knoe...
Abstract. Visual attention plays a critical role in game playing. A better understanding of the allocation of visual attention can benefit the design of game scenarios. In this pa...
The first step of any information visualization system is to enable end user to import their dataset into the system. However, non expert user are faced to the difficult task of ch...