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104
Voted
TEI
2010
ACM
99views Hardware» more  TEI 2010»
15 years 10 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
145
Voted
HRI
2007
ACM
15 years 7 months ago
A dancing robot for rhythmic social interaction
This paper describes a robotic system that uses dance as a form of social interaction to explore the properties and importance of rhythmic movement in general social interaction. ...
Marek P. Michalowski, Selma Sabanovic, Hideki Kozi...
AVI
2006
15 years 5 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
JOT
2010
144views more  JOT 2010»
15 years 2 months ago
A Tool for Specifying and Validating Agents' Interaction Protocols: From Agent UML to Maude
To achieve the multi-agent systems’ goals, agents interact to exchange information, to cooperate and to coordinate their tasks. Interaction is generally recognized as an importa...
Farid Mokhati, Brahim Sahraoui, Soufiane Bouzaher,...
142
Voted
VRST
2004
ACM
15 years 9 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida