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» Interactive deformation of light fields
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TMI
2002
248views more  TMI 2002»
14 years 9 months ago
Adaptive Elastic Segmentation of Brain MRI via Shape Model Guided Evolutionary Programming
This paper presents a fully automated segmentation method for medical images. The goal is to localize and parameterize a variety of types of structure in these images for subsequen...
Alain Pitiot, Arthur W. Toga, Paul M. Thompson
CVPR
2009
IEEE
16 years 4 months ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
MICCAI
2006
Springer
15 years 10 months ago
Probabilistic Brain Atlas Encoding Using Bayesian Inference
This paper addresses the problem of creating probabilistic brain atlases from manually labeled training data. We propose a general mesh-based atlas representation, and compare diff...
Koen Van Leemput
CGF
2006
130views more  CGF 2006»
14 years 9 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
94
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PAMI
2007
197views more  PAMI 2007»
14 years 9 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu