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SAC
2009
ACM
15 years 3 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
SENSYS
2006
ACM
15 years 4 months ago
Scalable data aggregation for dynamic events in sensor networks
Computing and maintaining network structures for efficient data aggregation incurs high overhead for dynamic events where the set of nodes sensing an event changes with time. Mor...
Kai-Wei Fan, Sha Liu, Prasun Sinha
TLDI
2010
ACM
218views Formal Methods» more  TLDI 2010»
15 years 7 months ago
Pointwise generalized algebraic data types
In the GADT (Generalized Algebraic Data Types) type system, a pattern-matching branch can draw type information from both the scrutinee type and the data constructor type. Even th...
Chuan-kai Lin, Tim Sheard
AH
2006
Springer
15 years 2 months ago
A Model for Personalized Learning Through IDTV
Interactive Digital TV (IDTV) opens new learning possibilities where new forms of education are needed. In this paper we explain a new conception of t-learning experiences where TV...
Marta Rey-López, Ana Fernández Vilas...
CATA
2003
15 years 2 days ago
A Restaurant Finder using Belief-Desire-Intention Agent Model and Java Technology
It is becoming more important to design systems capable of performing high-level management and control tasks in interactive dynamic environments. At the same time, it is difficul...
Dongqing Lin, Thomas P. Wiggen, Chang-Hyun Jo