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LRE
2008
62views more  LRE 2008»
14 years 10 months ago
Adding phonetic similarity data to a lexical database
As part of a project to construct an interactive program which would encourage children to play with language by building jokes, we developed a lexical database, starting from Word...
Ruli Manurung, Graeme Ritchie, Helen Pain, Annalu ...
CSCW
1998
ACM
14 years 10 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
CE
2008
156views more  CE 2008»
14 years 10 months ago
Interactive story authoring: A viable form of creative expression for the classroom
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teachi...
Mike Carbonaro, Maria Cutumisu, Harvey Duff, Steph...
TEI
2010
ACM
131views Hardware» more  TEI 2010»
15 years 5 months ago
Toys keeping in touch: technologies for distance play
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
Natalie Freed
SIGMOD
2007
ACM
157views Database» more  SIGMOD 2007»
15 years 10 months ago
Compiling mappings to bridge applications and databases
Translating data and data access operations between applications and databases is a longstanding data management problem. We present a novel approach to this problem, in which the...
Sergey Melnik, Atul Adya, Philip A. Bernstein