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MM
2009
ACM
111views Multimedia» more  MM 2009»
15 years 8 months ago
Integrating corrections into digital ink playback
In this paper, we describe preliminary work on an ink editing application that allows an instructor to correct mistakes to digital ink written during a presentation that is to be ...
Richard J. Anderson, Devy Pranowo, Craig Prince, F...
IEEESCC
2008
IEEE
15 years 10 months ago
A Model for Digital Business Ecosystem and Topological Analysis
—This paper presents a novel approach to model a complex evolving system, a Digital Business Ecosystem (DBE) that takes the specific needs of Small and Medium-sized Enterprises ...
Juan Wang, Philippe De Wilde
ACII
2007
Springer
15 years 10 months ago
Does Body Movement Engage You More in Digital Game Play? and Why?
In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...
OOPSLA
2007
Springer
15 years 10 months ago
DigitalAssets discoverer: automatic identification of reusable software components
DigitalAssets Discoverer is a tool that implements a group of indicators for automatic identification of software components that can be reused in the development of new applicati...
Eduardo Machado Gonçalves, Marcilio Silva O...
WMTE
2005
IEEE
15 years 9 months ago
AirTransNote: Augmented Classrooms with Digital Pen Devices and RFID Tags
AirTransNote augments activities in classrooms by sharing student notes written on regular paper using wireless communications. AirTransNote uses digital pens to free students fro...
Motoki Miura, Susumu Kunifuji, Buntarou Shizuki, J...