Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
This paper explores how homeless young people, aged 1325, make use of information systems in daily life. Observed in a community technology center, four different examples of uses...
Pervasive environments can be hard to configure and interact with using handheld computing devices, due to the mismatch between physical and digital worlds. Usually, smart resourc...
With the advent and proliferation of digital cameras and computers, the number of digital photos created and stored by consumers has grown extremely large. This created increasing...
Yi Wu, Igor Kozintsev, Jean-Yves Bouguet, Carole D...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...