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CHI
2002
ACM
15 years 11 months ago
CHI@20: fighting our way from marginality to power
The Special Interest Group on Computer Human Interaction (SIGCHI) has had a successful history of 20 years of growth in its numbers and influence. To help guide the continued evol...
Ben Shneiderman, Stuart K. Card, Donald A. Norman,...
ACISP
1997
Springer
15 years 3 months ago
Enabling Technology for the Trading of MPEG-encoded Video
tracts, pp. 11-17. (http://www.qucis.queens.ca/achallc97/papers/p028.html) Alexa, Melina; Rostek, Lothar Pattern Concordances - TATOE calls XGrammar. Presented at ACH -ALLC97, King...
Jana Dittmann, Arnd Steinmetz
IMC
2007
ACM
15 years 20 days ago
I tube, you tube, everybody tubes: analyzing the world's largest user generated content video system
User Generated Content (UGC) is re-shaping the way people watch video and TV, with millions of video producers and consumers. In particular, UGC sites are creating new viewing pat...
Meeyoung Cha, Haewoon Kwak, Pablo Rodriguez, Yong-...
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SIGCOMM
2010
ACM
14 years 11 months ago
NeuroPhone: brain-mobile phone interface using a wireless EEG headset
Neural signals are everywhere just like mobile phones. We propose to use neural signals to control mobile phones for hands-free, silent and effortless human-mobile interaction. Un...
Andrew T. Campbell, Tanzeem Choudhury, Shaohan Hu,...
DAC
2006
ACM
16 years 3 days ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi